Release 0.9.3 - The Circus Evolves
It's time for the biggest release yet! v0.9.3 introduces a new vermin, several new mechanics, and a lot of balance changes!
v0.9.2a
-Added stat icons to abilities to make them stand out more
-Buying Crosscord when you already have its evolutions on the field will no longer downgrade its ability (will apply the highest level one on the field)
-Fixed a bug that made all vermin do the hop animation when you buy them with Dragon Tamer
-Hero and boss aura circles now disappear when they die
-Fixed a bug where Cassia's ability could cause softlocks combined with some other vermin (notably Wumpus)
-Placing a hero anywhere now unlocks the hero-only slot, you don't have to place it in specifically that spot
-Heroes that evolve now trigger "on entering" effects like other vermin do
-Fixed enemy preview popovers not properly disappearing on next round
v0.9.2b
-In honour of someone making it to round 300, added a new enemy type that only few will ever be unlucky enough to see
-Added tooltips to your Resolve and coins. The coins tooltip tells you how much money you'll make for winning or losing.
-Vermin are now anxious at the notion of being sold
-Fixed that the Mech level 2 synergy only affected 10 enemies instead of "all" as advertised
v0.9.3 - The Circus Evolves
-Introduced a brand new vermin to tier 2!
-Losing a fight now gives you 1 free reroll in the next round
-Accuracy now scales with Fast. Vermin now have an "accuracy" stat in their detail view, which is substracted from the target's dodge chance. This should lead to less dodging in the lategame, especially when you're faster than the enemy.
-Reduced the impact of having a significantly higher Guard than an attacker's Muscle/Blast
-Edgy tribe synergy now applies half of its benefit to non-Edgy vermin
-The Mystery Clowns have been slightly toned down... But they've been watching their colleagues and learned some tricks.
-Changed the formation of the Mystery Clowns so abilities like Dinoswordus are more relevant
-Bastard: Swordus's Forged in Battle now works while your hero is dead, but every vermin can only benefit once per battle.
-Bastard: Dragonswordus's Dragon Tamer now adds the Reptile tribe to the hero
-[REDACTED]'s Heavy Impact now does 100% splash damage instead of 50%
-Tutorial Boy's Tutoring reworked, is now "raise the lowest stat of the vermin below/all adjacent vermin/all other vermin by +1" (was "raise the lowest stat of the vermin above and below this one by +1/+2/+4")
-Wumpus's ability reworked, is now "The first 3 timesnemies in the same row take damage, it's increased by 25/50/100%" (was "Deal 10 damage to ALL vermin 1/2/4 times")
-Kidkarne's ability can no longer miss, and triggers when he first takes damage instead of at the start of combat.
-Kidkarne moved to tier 3, base stats changed accordingly
-Cassia Cookie's Twisted Time Turning now gives +4/+8/+15 Fast (was +5/+10/+15)
-Pen-Robo's Blizzard Berserking now gives +3/+6/+12 to Muscle and Fast (was +2/+5/+10)
-Blorf Mk. III's Spikes reflect percentage changed to 100% (was 80%)
-Green Dinosaur With No Ability's No Ability EX's stat bonus changed to +5/+10/+25 (was +10/+25/+45)
-Pumptank and Blitzkurbis's (Infernoling evolutions) Military Grade Weaponry changed to 75% multiplier (was 50%)
-Primordial Puree is now Food/Reptile (was Food)
-Dot.Rookie (stage 2) gets -1 to all base stats, Dot.Champion (stage 3) gets -2 to all base stats (they used to get more stats than other Tier 3 vermin from evolving)
-Poundedcake's evolutions get -1 Muscle
-All Laserface stages get +1 Guard
-All Cecuratops stages get +1 Lifes
-Nasty Miscreant gets -2 Lifes
-Punchbag gets -1 Fast
-Squirt Gunner gets -2 Blast
-Made the pause and fast forward buttons more clear when active
-Fixed the summary screen sometimes popping in before it's loaded
-Having multiple copies of Anne Droid at different evolution levels will no longer cause the higher level buffs to be overwritten with lower level ones (this fix was actually for Wumpus's new ability, but hey)
Files
Get Circus of Misrule
Circus of Misrule
Can you conquer the Circus? Fight through waves of comedic fiends in this spooky autobattler!
Status | In development |
Author | Neopolis |
Genre | Strategy |
Tags | autobattler, Monsters, Singleplayer |
Languages | English |
More posts
- Release 1.0.0 - Welcome to the CircusMar 20, 2023
- 1.0 is coming... Next year!Dec 22, 2022
- Release 0.9.2Nov 02, 2022
- Release 0.9.1Nov 01, 2022
- Release 0.9.0 - Public launch!Oct 31, 2022
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